Portable Picks for Traveling With Kids 1
Who said traveling with the kids can't be fun? Whatever your route, wherever you go, these toys, games and activities, audio books, and music will help make the trip delightful, not dreadful. Compact, easy to pack and stow, these “portable picks” will keep the traveling whines at bay.
Infant - 3 Years
Ages: 6 months & Up
Haba (Habermaass Corp./T.C. Timber), $60.00
Reversible cloth activity bag for babies 6 months and up includes a removable teething ring, finger puppets, small wooden car, and wooden beaded pacifier chain, plus baby faves such as a peekaboo window, rustling door, mirror, and squeaker.
'N' Sing Along
Ages: 18 months - 5 yrs.
Lemon Jam Inc., $12.95 (CD)
There is no shortage of CDs designed to keep your preschooler busy in the car but when one comes along that we, as parents, can enjoy too, let’s spread the word. You will Ride ‘n’ Sing Along with sixteen very singable songs that reinforce important basic skills such as shapes, colors, rhymes, numbers and safety for your preschooler.
Aquadoodle Go n' Doodle
Ages: 2 & Up
Spin Master Toys, $14.99
Aquadoodle introduces the latest in its popular line of No Mess Magic drawing toys that provide the perfect canvas to encourage a young child's creativity. The Go N' Doodle offers the same Aquadoodle fun as standard mat sets, except it's the perfect size to take on the road, providing hours of entertainment in the car, on a plane - wherever you may go! Just add water to the Magic Water Pen and get ready to doodle over and over again! Product Description
Travel Adventures - Get Your Passport!
Ages: 3 - 10 yrs.
Girdwood Partners, LLC, $15.95
Mz. Bee and the travel friends take kids on an action-packed adventure to 14 destinations across the seven continents. Through 23 delightfully entertaining and educational songs, "Get Your Passport!" is a musical journey for the whole family. Product Description
Ages: 3 & Up
Play games, create art, or just keep gear within easy reach with a portable, adjustable mobile play center and organizer packed with art supplies. Comes complete with 8 crayons, 6 fine tip markers and a 40-page pad of 9 x 12 inch white drawing paper. Product Description
Ages 4 - 6 Years
Time with Colors
Ages: 4 - 7 yrs.
Preschoolers learn shapes and colors when they place foam shape pieces on the picture cards to complete the simple scenes. Includes 30 different scenes and 72 foam shape pieces, plus a carrying case that doubles as the play area.
Tweber Little Sprout's Flower Press
Ages: 4 - 8 yrs.
TWC of America, Inc., $17.00
Comprised of eight pieces of corrugated cardboard, sandwiched between rigid covers, the back cover is made of quarter inch plywood and the front cover is molded plastic. Flowers are pressed when two large-knob screws are tightened. Perfect for a family camping trip.
Ages: 4 - 8 yrs.
Big Truck Music LLC, $15.00 (CD)
With a light, expressive rock 'n roll soprano, singer-songwriter Rebecca Frezza fronts a sophisticated band of musicians who play a wide array of instruments -- guitar, harmonica, drums, flute, cello, sax and more. Frezza's songs cover an appealing range of child-savvy subjects, from friends and dream-time to babysitters, a wacky "Space Dog" and a "bee-bopping boogie."
Ultimate Box of Get Up and Go Games!
Ages: 4 - 9 yrs.
International Playthings, Inc., $19.99
Wherever your destination, it's nice to take things along that are guaranteed to keep the kids entertained. This portable box contains 8 different games that are great for 2 players, teams, or at parties.
Multimedia Learning System
Ages: 4 - 10 yrs.
LeapFrog Enterprises, $79.99
This handheld unit comes with an educational games cartridge that nicely blends play and learning on a screen with good picture quality and sound. Additional cartridges, some based on licensed TV characters, are sold separately and include electronic books, digital art, educational games, and interactive videos.
Ages: 4 - 15 yrs.
LEGO Systems, Inc., $3.49
X-Pods are small theme sets of Legos with 36-50 pieces with instructions to build six or seven simple models (only one at a time). The plastic cases (pods) can simply be used as storage for the pieces, or they can be incorporated in the construction of a large robot or alien creature.
My Take-Along Dollhouse
Ages: 4 & Up
My Take Along Doll House is a fantastic home full of great details that every little girl will surely love! Take the adventure wherever you go! Girls can create imaginative playtime with the Take Along Doll House. When they're done - it's easy! Simply pack up the fun and carry it along! Product Descripton
Games To Go
Ages: 5 & Up
ALEX Price: $29.99
Everyone on the beach will be wide-eyed when you unzip the giant “book” and flip the “pages” to reveal a three feet square checkerboard, or the same size Backgammon or Snakes and Ladders game. The playing surfaces are waterproof plastic, the better to survive trips to the shore. Additional games included are Checkers, Chinese Checkers, Tic-Tac-Toe, and Mancala. A zippered mesh bag holds all the necessary playing pieces.
Ages: 5 & Up
RandomLine, Inc., $6.95
The object is to turn a squiggle, a random line, into a picture. Who knows what you'll see in your squiggle, it all depends on which way you look it at and that is determined by spinning the arrow on the back of the game. The spinning pad provides a new twist and allows for ultimate comfort and ease of drawing. Compact enough to go anywhere. Product Description
Ages: 5 & Up
Educational Insights, Inc., $19.99
The object is to claim the most territory on the game board by strategically placing one's own color geometric shapes on the grid. Each set of game pieces contains 21 different shapes representing from one to five squares connected at various angles. Players take turns placing pieces on the board, following only two rules. Each new piece must touch at least one other piece of the same color, but only at the corners; and no flat edges of the same colored piece can touch. The game ends when neither player can make another move, and the winner is the one who has covered more squares on the board.
Only Coloring, Puzzle, Game, Dot-to-Dot, Activity Book You'll Ever Need
Ages: 6 - 12 yrs.
120 black-and-white pages of pencil-and-paper play, including hidden pictures, unfinished drawings, games, giggles and goofy stuff. Color in the pages and play all the games using the five twist-up colors (brilliantly colored soft wax pencils in cool plastic tubes) that come with the book. Product Description
Ages: 6 - 12 yrs.
LeapFrog Enterprises, $29.99
Spell like a Pro! Packed with exciting games, wacky sound effects and
a cool musical beat, Turbo Twist Spelling adapts to a child's
skill level to provide just the right spelling challenge. Hundreds of
spelling words, plus fun games. Automatically adapts to a child's skill
level. Product Description
Your World: Start Here!
Ages: 6 & Up
Illustrator: Kevin Rechin
Innovative Kids, $14.99
Five board games explore a child's world. Cleverly packaged for travel, the game boards are double-page spreads of heavy cardboard bound together into a book. Permanently embedded, and usable on each game board, is a container that holds all the playing pieces. The spinner is on the attached flip-open lid. An extra fold-out panel keeps the game instructions always at hand.
Amazing Gameboard Book
Ages: 6 & Up
Innovative Kids, $19.99
This appealing activity book contains more than 50 games, from Chinese Checkers to mazes and logic puzzles. Durable foam and magnetic pieces tuck away neatly into the heavy-duty carrying case so they won't litter the floor.
Games for Younger Players
Ages: 6 & Up
Center for Hands-On Learning, $22
Four easy to learn games from different cultures will exercise strategic
thinking skills and keep little travelers occupied. Separately packed
in CD-style cases for portability.
Kids' Road Atlas
Ages: 6 - 12 yrs.
Rand McNally & Company, $3.95
Getting there is more than half the fun with this colorful United States atlas. Kid-friendly maps and an assortment of word and math games deliver easy-to-swallow doses of geography and history.
Ages 7 - 10 Years
Lithgow Paloozas! Boredom Blasters Travel Edition
Ages: 7 - 11 yrs.
Author: John Lithgow Illustrator: Adam McCauley
Running Press Kids, $14.95 (Hardcover)
The book contains loads of ideas for creating fun projects and just plain silly constructions by combining the enclosed materials - suction cups with hooks, chenille sticks, wipe-off paper, wipe-away marker, an eraser, and lanyard wire-in unique and highly entertaining ways. Book Description
These one-of-a-kind books include plenty of fun activities, plus game cards, stickers, a portable Doodler pad, a Cranium marker, and a front-cover photo frame for personalizing your FunFolio. Each edition includes new adventures - you'll draw, act, play, laugh, and make your mark on every page. In Cranium FunFolio, kids will create a museum exhibit, design their own robot, and invent silly songs. In Cranium FunFolio: Family Edition, you'll work with your amazing family to build a time capsule, scavenge your house for fun finds, and even write your own movie script! When you finish all the activities in the book, you'll have an amazing keepsake that is unique and all your own - a treasure trove of wacky adventures and hilarious memories you'll return to time and again! Product Description
The Cat in the Hat and Other Dr. Seuss Favorites
Ages: 7 & Up
Timothy P. Ditlow, $19.99 (CD)
Nine classic Dr. Seuss stories read by well-loved celebrities including The Cat in the Hat read by Kelsey Grammer, Horton Hears a Who read by Dustin Hoffman, The Lorax read by Ted Danson and Horton Hatches the Egg read by Billy Crystal.
Room One: A Mystery or Two
Ages: 8 - 12 yrs.
Simon & Schuster, $19.95
Room One is a witty, engaging story set in contemporary times. Andrew Clements, once again, has his pulse on budding adolescence, this time rural youth in small town Nebraska. A small one-room school, with only 10 students, faces closing unless more families move into the community. Our protagonist, Ted, is the only sixth grader squeezed between fourth- and eighth-grade students. Ted just loves reading a good mystery story. But, a real-life mystery is what he finds when he catches a glimpse of a girl's face in a window of an abandoned farmhouse. Children and adults will find Room One's message of responsibility and bravery well developed and poignant. Clements creates characters that are realistic and endearing, with a surprise ending that will please everyone.
Books in a Cup (Orange and Lime)
Ages: 8 & Up
The age-old travel battle cry, "Are we there yet?" just may have been rendered obsolete. Klutz's Books in a Cup, designed appropriately for children ages 8 and up (and the adults who pass the time in the car with them), include four palm-sized, theme-related activity books, a pencil (that comes already sharpened and with a pencil topper an eraser) and stickers for use with some of the activities.
Ages: 8 & Up
Cranium, Inc., $12.95
With Zigity, you’ll play sets of cards that add to 11, spell a
word, complete the puzzle, or match musical instruments in a race to get
rid of all your cards. Action cards can change the game in a flash. The
attractive metal box that holds the cards and instruction sheet make this
a handy game for travel.
Owners of Palm-compatible handhelds who are also addicted to crossword puzzles, the classic Monopoly game, and the vocabulary building Scrabble won't want to miss these portable versions for their next trip. When it comes to translating the most popular board games of all time into authentic electronic version for Palm people, Handmark's got game.
There's a Moose in the House
Ages: 8 & Up
There's a moose loose in the kitchen... and another in the bathroom! In this silly matching card game, the goal is to keep moose out of your house, while at the same time giving them to your opponents. Use a door to close off empty rooms or if you're lucky, plant a moose trap to keep those loveable but uninvited visitors away! The player with the fewest moose wins. Product Description
Ages: 9 & Up
Written with a good dose of humor, this question and multiple-choice answer brainteaser activity book has given us weeks of amusement - and we're not through yet. Travel topics from history to animals, sharks and natural disasters, and learn something on every page.
Ages: 10 & Up
Put your reflexes to the test and become a Pinball Wizard in this full-tilt, fast-action, bouncing numbers card game! Follow the pinball as it zooms and zips from bumper to bumper. Use number and color clues to figure out which card it will bounce to next. Spot the last place the ball will go, and you win the card. The player with the most cards is the pinball wizard! Product Description
The Wonderful Story of Henry Sugar
Ages: 12 & Up
HarperCollins/ Harper Children's, $17.95
If you could see with your eyes closed, would you use your power for good or for personal gain? The life story of "The Man Who Could See Without His Eyes" inspires Henry Sugar with a wonderful idea. Such an amazing ability could allow Henry to cheat at cards! Henry undertakes years of training to achieve this remarkable feat and promptly uses his new power to win, and win big, but he soon discovers that more than his eyes have been changed by his studies. Product Description