Letter Factory GameFall 2004 Games
The second level of play requires players to select a card, specified either by naming the letter or by identifying its sound or place in the alphabet ("Find the letter that makes the sound 'wuh'." or "Find the letter that comes after the letter Q.") If the player makes the correct selection, he is then instructed to move a certain number of spaces around the board. The Letter Machine helps count the spaces and identifies the color of the square on which he should have landed.
Special "interruptions" to the game add to the appeal. Children might be asked to point out something that begins with a certain letter, make a certain letter sound or just to dance or make a silly sound. Factory breakdown in which the player whose turn it is loses his turn and must remain on the square he is currently on; and Rush order in which the player whose turn it is can choose any alphabet card on the board he wishes to insert into the Letter Machine. These unexpected surprises moves kept our testers on their toes and eager to continue game play.
Because the Letter Machine gives detailed instructions along the way ("Put each card face up on the factory floor. Press Go. It's your turn."), and helps players count the spaces they must move ("Move ahead five spaces." One, two, three, four, five."), and checks that they have landed on the right color children can play the game without much adult assistance.