Didi & Ditto: The Wolf KingSpring 2006 Software
Children can choose level 1, 2, or 3 for each activity, game or challenge and can opt to simplify or increase the difficulty of a challenge at anytime. Math skills they must practice include problem solving, addition, subtraction, measuring, and geometry. Reading includes spelling, rhyming, opposites, association, and composing words and sentences. Science skills include: life science, categorizing and geography. Skills of creativity include music and colors.
Most challenges assume that the child can make the necessary distinctions on his own or problem solve to determine the correct answer, but because each game provides immediate feedback or assessment via a “that is correct” or “that is incorrect” response, children can continue to try again until they have mastered a particular skill.
An evaluation of skills can be accessed at anytime to show players or their parents/instructors their skill levels for any activity and to measure progress through the game.
The age range could definitely be expanded to include second and even third grade.