The Travels of Wiglington and Wenks Virtual WorldSpring 2010 Website
Ages: 7 - 14 yrs.
Publisher: Wiglington and Wenks Worldwide Pte Ltd
Review:Based on the books by John Bittleston, written to help children learn about geography, the Wiglington and Wenks virtual world combines fantasy, fact, and social networking. Kids (7-14) can join for free with limited access or get fuller benefits (longer visits to more destinations, choices of more home styles, and more games). Memberships range from $2.99 for a ten-day pass, to an annual subscription for $59.99. Although younger users new to these types of sites found navigation awkward at first, repeated visits proved successful. As with other sites such as Neopets and Club Penguin, kids create their online persona and can direct it to different public places, events, and destinations. Along the way, they hunt for clues, play games, and meet other explorers. Children are encouraged to stay true to the cultural themes and customs of their travels through the customization of their avatars. The destinations, adventures, and games all have some educational bent but the bulk of the site though, seems purely for entertainment. Some parent testers were pleased to see that interaction among kids is encouraged, but limited to cursory pre-scripted communication. The site's FAQ section promises expanded destinations and games in 2010.
Laura Fries ©2010 Parents' Choice
A freelance writer and 20 year member of the Television Critics Association Laura has been writing about television and film entertainment for more years than she cares to admit. She lives with her husband and daughter in Alexandria, Virginia.
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Wiglington and Wenks Worldwide Pte Ltdhttp://wiglingtonworldwide.com/