Kids, Code, and Computer Science MagazineSpring 2017 Magazines
Is your child an upstart computer geek? Does he or she want to create videogames instead of just play them? As interested in what's inside the computer as what's on the screen? Have you already Googled for signs that your kid is more likely to grasp binary code better than a baseball?
This bimonthly magazine is for potentially talented techie youngsters, beginners and experienced, as young as 5 years old! But it's kid-friendly only for a certain type of kid with certain kinds of interests.
With the turn of a page or two into any recent issue of Kids, Code, and Computer Science Magazine, it's clear this publication takes the kid gloves off when it comes to learning computing. Its slogan: "help kids code + explore computer science."
Without hype and trendiness, this magazine provides a straight-forward, practical approach for tech-minded kids, as well as parents and teachers, to explore computer science, computer programming, and technology in our daily lives.
Some of its features actually include code with explanations. The story in the December issue, "How I Taught My Dog to Text Me Selfies," displays not only some cool photos along with the intriguing story, but also the "Arduino Sketch Code" the author used to make it all work (with more expansive coding and explanation online). A do-it-yourself project in the same issue describes step-by-step how to create a random password generator using C# programming language.
Meanwhile, the magazine provides lots of general features about programming and being a programmer, such as "What Programming Language Should Students Learn First," "How to be a Better Programmer," "Key Skills Programmers Need to Learn" and "Programming Mistakes Beginners Make."
It also explains lots of computerdom's esoteric terms, recently defining "dogfooding" (using for yourself software you create for your clients), Invention Literacy (the ability to recreate our existence), Wayback Machine (the online archives of websites back to the 1990s) and the difference between VR (virtual reality) and AR (augmented reality). Plus, the magazine offers detailed do-it-yourself projects, puzzle and resources, both books and online sites, and techie summer camps listings.
From cover images to inside stories, Kids, Code, and Computer Science Magazine's only bias is toward anyone drawn to the world of computers. No gender, racial or ethnic barriers here. This is a remarkable niche magazine that's important in readying the next generation of computer wizards.